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client.go
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package sentry
import (
"context"
"crypto/x509"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"math/rand"
"net/http"
"os"
"reflect"
"sort"
"strings"
"sync"
"time"
"github.com/getsentry/sentry-go/internal/debug"
)
// maxErrorDepth is the maximum number of errors reported in a chain of errors.
// This protects the SDK from an arbitrarily long chain of wrapped errors.
//
// An additional consideration is that arguably reporting a long chain of errors
// is of little use when debugging production errors with Sentry. The Sentry UI
// is not optimized for long chains either. The top-level error together with a
// stack trace is often the most useful information.
const maxErrorDepth = 10
// hostname is the host name reported by the kernel. It is precomputed once to
// avoid syscalls when capturing events.
//
// The error is ignored because retrieving the host name is best-effort. If the
// error is non-nil, there is nothing to do other than retrying. We choose not
// to retry for now.
var hostname, _ = os.Hostname()
// lockedRand is a random number generator safe for concurrent use. Its API is
// intentionally limited and it is not meant as a full replacement for a
// rand.Rand.
type lockedRand struct {
mu sync.Mutex
r *rand.Rand
}
// Float64 returns a pseudo-random number in [0.0,1.0).
func (r *lockedRand) Float64() float64 {
r.mu.Lock()
defer r.mu.Unlock()
return r.r.Float64()
}
// rng is the internal random number generator.
//
// We do not use the global functions from math/rand because, while they are
// safe for concurrent use, any package in a build could change the seed and
// affect the generated numbers, for instance making them deterministic. On the
// other hand, the source returned from rand.NewSource is not safe for
// concurrent use, so we need to couple its use with a sync.Mutex.
var rng = &lockedRand{
//#nosec G404 -- We are fine using transparent, non-secure value here.
r: rand.New(rand.NewSource(time.Now().UnixNano())),
}
// usageError is used to report to Sentry an SDK usage error.
//
// It is not exported because it is never returned by any function or method in
// the exported API.
type usageError struct {
error
}
// Logger is an instance of log.Logger that is use to provide debug information about running Sentry Client
// can be enabled by either using Logger.SetOutput directly or with Debug client option.
var Logger = log.New(ioutil.Discard, "[Sentry] ", log.LstdFlags)
// EventProcessor is a function that processes an event.
// Event processors are used to change an event before it is sent to Sentry.
type EventProcessor func(event *Event, hint *EventHint) *Event
// EventModifier is the interface that wraps the ApplyToEvent method.
//
// ApplyToEvent changes an event based on external data and/or
// an event hint.
type EventModifier interface {
ApplyToEvent(event *Event, hint *EventHint) *Event
}
var globalEventProcessors []EventProcessor
// AddGlobalEventProcessor adds processor to the global list of event
// processors. Global event processors apply to all events.
//
// AddGlobalEventProcessor is deprecated. Most users will prefer to initialize
// the SDK with Init and provide a ClientOptions.BeforeSend function or use
// Scope.AddEventProcessor instead.
func AddGlobalEventProcessor(processor EventProcessor) {
globalEventProcessors = append(globalEventProcessors, processor)
}
// Integration allows for registering a functions that modify or discard captured events.
type Integration interface {
Name() string
SetupOnce(client *Client)
}
// ClientOptions that configures a SDK Client.
type ClientOptions struct {
// The DSN to use. If the DSN is not set, the client is effectively
// disabled.
Dsn string
// In debug mode, the debug information is printed to stdout to help you
// understand what sentry is doing.
Debug bool
// Configures whether SDK should generate and attach stacktraces to pure
// capture message calls.
AttachStacktrace bool
// The sample rate for event submission in the range [0.0, 1.0]. By default,
// all events are sent. Thus, as a historical special case, the sample rate
// 0.0 is treated as if it was 1.0. To drop all events, set the DSN to the
// empty string.
SampleRate float64
// The sample rate for sampling traces in the range [0.0, 1.0].
TracesSampleRate float64
// Used to customize the sampling of traces, overrides TracesSampleRate.
TracesSampler TracesSampler
// List of regexp strings that will be used to match against event's message
// and if applicable, caught errors type and value.
// If the match is found, then a whole event will be dropped.
IgnoreErrors []string
// BeforeSend is called before error events are sent to Sentry.
// Use it to mutate the event or return nil to discard the event.
// See EventProcessor if you need to mutate transactions.
BeforeSend func(event *Event, hint *EventHint) *Event
// Before breadcrumb add callback.
BeforeBreadcrumb func(breadcrumb *Breadcrumb, hint *BreadcrumbHint) *Breadcrumb
// Integrations to be installed on the current Client, receives default
// integrations.
Integrations func([]Integration) []Integration
// io.Writer implementation that should be used with the Debug mode.
DebugWriter io.Writer
// The transport to use. Defaults to HTTPTransport.
Transport Transport
// The server name to be reported.
ServerName string
// The release to be sent with events.
//
// Some Sentry features are built around releases, and, thus, reporting
// events with a non-empty release improves the product experience. See
// https://docs.sentry.io/product/releases/.
//
// If Release is not set, the SDK will try to derive a default value
// from environment variables or the Git repository in the working
// directory.
//
// If you distribute a compiled binary, it is recommended to set the
// Release value explicitly at build time. As an example, you can use:
//
// go build -ldflags='-X main.release=VALUE'
//
// That will set the value of a predeclared variable 'release' in the
// 'main' package to 'VALUE'. Then, use that variable when initializing
// the SDK:
//
// sentry.Init(ClientOptions{Release: release})
//
// See https://golang.org/cmd/go/ and https://golang.org/cmd/link/ for
// the official documentation of -ldflags and -X, respectively.
Release string
// The dist to be sent with events.
Dist string
// The environment to be sent with events.
Environment string
// Maximum number of breadcrumbs.
MaxBreadcrumbs int
// An optional pointer to http.Client that will be used with a default
// HTTPTransport. Using your own client will make HTTPTransport, HTTPProxy,
// HTTPSProxy and CaCerts options ignored.
HTTPClient *http.Client
// An optional pointer to http.Transport that will be used with a default
// HTTPTransport. Using your own transport will make HTTPProxy, HTTPSProxy
// and CaCerts options ignored.
HTTPTransport http.RoundTripper
// An optional HTTP proxy to use.
// This will default to the HTTP_PROXY environment variable.
HTTPProxy string
// An optional HTTPS proxy to use.
// This will default to the HTTPS_PROXY environment variable.
// HTTPS_PROXY takes precedence over HTTP_PROXY for https requests.
HTTPSProxy string
// An optional set of SSL certificates to use.
CaCerts *x509.CertPool
// MaxErrorDepth is the maximum number of errors reported in a chain of errors.
// This protects the SDK from an arbitrarily long chain of wrapped errors.
//
// An additional consideration is that arguably reporting a long chain of errors
// is of little use when debugging production errors with Sentry. The Sentry UI
// is not optimized for long chains either. The top-level error together with a
// stack trace is often the most useful information.
MaxErrorDepth int
}
// Client is the underlying processor that is used by the main API and Hub
// instances. It must be created with NewClient.
type Client struct {
options ClientOptions
dsn *Dsn
eventProcessors []EventProcessor
integrations []Integration
// Transport is read-only. Replacing the transport of an existing client is
// not supported, create a new client instead.
Transport Transport
}
// NewClient creates and returns an instance of Client configured using
// ClientOptions.
//
// Most users will not create clients directly. Instead, initialize the SDK with
// Init and use the package-level functions (for simple programs that run on a
// single goroutine) or hub methods (for concurrent programs, for example web
// servers).
func NewClient(options ClientOptions) (*Client, error) {
if options.TracesSampleRate != 0.0 && options.TracesSampler != nil {
return nil, errors.New("TracesSampleRate and TracesSampler are mutually exclusive")
}
if options.Debug {
debugWriter := options.DebugWriter
if debugWriter == nil {
debugWriter = os.Stderr
}
Logger.SetOutput(debugWriter)
}
if options.Dsn == "" {
options.Dsn = os.Getenv("SENTRY_DSN")
}
if options.Release == "" {
options.Release = defaultRelease()
}
if options.Environment == "" {
options.Environment = os.Getenv("SENTRY_ENVIRONMENT")
}
if options.MaxErrorDepth == 0 {
options.MaxErrorDepth = maxErrorDepth
}
// SENTRYGODEBUG is a comma-separated list of key=value pairs (similar
// to GODEBUG). It is not a supported feature: recognized debug options
// may change any time.
//
// The intended public is SDK developers. It is orthogonal to
// options.Debug, which is also available for SDK users.
dbg := strings.Split(os.Getenv("SENTRYGODEBUG"), ",")
sort.Strings(dbg)
// dbgOpt returns true when the given debug option is enabled, for
// example SENTRYGODEBUG=someopt=1.
dbgOpt := func(opt string) bool {
s := opt + "=1"
return dbg[sort.SearchStrings(dbg, s)%len(dbg)] == s
}
if dbgOpt("httpdump") || dbgOpt("httptrace") {
options.HTTPTransport = &debug.Transport{
RoundTripper: http.DefaultTransport,
Output: os.Stderr,
Dump: dbgOpt("httpdump"),
Trace: dbgOpt("httptrace"),
}
}
var dsn *Dsn
if options.Dsn != "" {
var err error
dsn, err = NewDsn(options.Dsn)
if err != nil {
return nil, err
}
}
client := Client{
options: options,
dsn: dsn,
}
client.setupTransport()
client.setupIntegrations()
return &client, nil
}
func (client *Client) setupTransport() {
opts := client.options
transport := opts.Transport
if transport == nil {
if opts.Dsn == "" {
transport = new(noopTransport)
} else {
httpTransport := NewHTTPTransport()
// When tracing is enabled, use larger buffer to
// accommodate more concurrent events.
// TODO(tracing): consider using separate buffers per
// event type.
if opts.TracesSampleRate != 0 || opts.TracesSampler != nil {
httpTransport.BufferSize = 1000
}
transport = httpTransport
}
}
transport.Configure(opts)
client.Transport = transport
}
func (client *Client) setupIntegrations() {
integrations := []Integration{
new(contextifyFramesIntegration),
new(environmentIntegration),
new(modulesIntegration),
new(ignoreErrorsIntegration),
}
if client.options.Integrations != nil {
integrations = client.options.Integrations(integrations)
}
for _, integration := range integrations {
if client.integrationAlreadyInstalled(integration.Name()) {
Logger.Printf("Integration %s is already installed\n", integration.Name())
continue
}
client.integrations = append(client.integrations, integration)
integration.SetupOnce(client)
Logger.Printf("Integration installed: %s\n", integration.Name())
}
}
// AddEventProcessor adds an event processor to the client. It must not be
// called from concurrent goroutines. Most users will prefer to use
// ClientOptions.BeforeSend or Scope.AddEventProcessor instead.
//
// Note that typical programs have only a single client created by Init and the
// client is shared among multiple hubs, one per goroutine, such that adding an
// event processor to the client affects all hubs that share the client.
func (client *Client) AddEventProcessor(processor EventProcessor) {
client.eventProcessors = append(client.eventProcessors, processor)
}
// Options return ClientOptions for the current Client.
func (client Client) Options() ClientOptions {
return client.options
}
// CaptureMessage captures an arbitrary message.
func (client *Client) CaptureMessage(message string, hint *EventHint, scope EventModifier) *EventID {
event := client.eventFromMessage(message, LevelInfo)
return client.CaptureEvent(event, hint, scope)
}
// CaptureException captures an error.
func (client *Client) CaptureException(exception error, hint *EventHint, scope EventModifier) *EventID {
event := client.eventFromException(exception, LevelError)
return client.CaptureEvent(event, hint, scope)
}
// CaptureEvent captures an event on the currently active client if any.
//
// The event must already be assembled. Typically code would instead use
// the utility methods like CaptureException. The return value is the
// event ID. In case Sentry is disabled or event was dropped, the return value will be nil.
func (client *Client) CaptureEvent(event *Event, hint *EventHint, scope EventModifier) *EventID {
return client.processEvent(event, hint, scope)
}
// Recover captures a panic.
// Returns EventID if successfully, or nil if there's no error to recover from.
func (client *Client) Recover(err interface{}, hint *EventHint, scope EventModifier) *EventID {
if err == nil {
err = recover()
}
// Normally we would not pass a nil Context, but RecoverWithContext doesn't
// use the Context for communicating deadline nor cancelation. All it does
// is store the Context in the EventHint and there nil means the Context is
// not available.
//nolint: staticcheck
return client.RecoverWithContext(nil, err, hint, scope)
}
// RecoverWithContext captures a panic and passes relevant context object.
// Returns EventID if successfully, or nil if there's no error to recover from.
func (client *Client) RecoverWithContext(
ctx context.Context,
err interface{},
hint *EventHint,
scope EventModifier,
) *EventID {
if err == nil {
err = recover()
}
if err == nil {
return nil
}
if ctx != nil {
if hint == nil {
hint = &EventHint{}
}
if hint.Context == nil {
hint.Context = ctx
}
}
var event *Event
switch err := err.(type) {
case error:
event = client.eventFromException(err, LevelFatal)
case string:
event = client.eventFromMessage(err, LevelFatal)
default:
event = client.eventFromMessage(fmt.Sprintf("%#v", err), LevelFatal)
}
return client.CaptureEvent(event, hint, scope)
}
// Flush waits until the underlying Transport sends any buffered events to the
// Sentry server, blocking for at most the given timeout. It returns false if
// the timeout was reached. In that case, some events may not have been sent.
//
// Flush should be called before terminating the program to avoid
// unintentionally dropping events.
//
// Do not call Flush indiscriminately after every call to CaptureEvent,
// CaptureException or CaptureMessage. Instead, to have the SDK send events over
// the network synchronously, configure it to use the HTTPSyncTransport in the
// call to Init.
func (client *Client) Flush(timeout time.Duration) bool {
return client.Transport.Flush(timeout)
}
func (client *Client) eventFromMessage(message string, level Level) *Event {
if message == "" {
err := usageError{fmt.Errorf("%s called with empty message", callerFunctionName())}
return client.eventFromException(err, level)
}
event := NewEvent()
event.Level = level
event.Message = message
if client.Options().AttachStacktrace {
event.Threads = []Thread{{
Stacktrace: NewStacktrace(),
Crashed: false,
Current: true,
}}
}
return event
}
func (client *Client) eventFromException(exception error, level Level) *Event {
err := exception
if err == nil {
err = usageError{fmt.Errorf("%s called with nil error", callerFunctionName())}
}
event := NewEvent()
event.Level = level
for i := 0; i < client.options.MaxErrorDepth && err != nil; i++ {
event.Exception = append(event.Exception, Exception{
Value: err.Error(),
Type: reflect.TypeOf(err).String(),
Stacktrace: ExtractStacktrace(err),
})
switch previous := err.(type) {
case interface{ Unwrap() error }:
err = previous.Unwrap()
case interface{ Cause() error }:
err = previous.Cause()
default:
err = nil
}
}
// Add a trace of the current stack to the most recent error in a chain if
// it doesn't have a stack trace yet.
// We only add to the most recent error to avoid duplication and because the
// current stack is most likely unrelated to errors deeper in the chain.
if event.Exception[0].Stacktrace == nil {
event.Exception[0].Stacktrace = NewStacktrace()
}
// event.Exception should be sorted such that the most recent error is last.
reverse(event.Exception)
return event
}
// reverse reverses the slice a in place.
func reverse(a []Exception) {
for i := len(a)/2 - 1; i >= 0; i-- {
opp := len(a) - 1 - i
a[i], a[opp] = a[opp], a[i]
}
}
func (client *Client) processEvent(event *Event, hint *EventHint, scope EventModifier) *EventID {
if event == nil {
err := usageError{fmt.Errorf("%s called with nil event", callerFunctionName())}
return client.CaptureException(err, hint, scope)
}
options := client.Options()
// The default error event sample rate for all SDKs is 1.0 (send all).
//
// In Go, the zero value (default) for float64 is 0.0, which means that
// constructing a client with NewClient(ClientOptions{}), or, equivalently,
// initializing the SDK with Init(ClientOptions{}) without an explicit
// SampleRate would drop all events.
//
// To retain the desired default behavior, we exceptionally flip SampleRate
// from 0.0 to 1.0 here. Setting the sample rate to 0.0 is not very useful
// anyway, and the same end result can be achieved in many other ways like
// not initializing the SDK, setting the DSN to the empty string or using an
// event processor that always returns nil.
//
// An alternative API could be such that default options don't need to be
// the same as Go's zero values, for example using the Functional Options
// pattern. That would either require a breaking change if we want to reuse
// the obvious NewClient name, or a new function as an alternative
// constructor.
if options.SampleRate == 0.0 {
options.SampleRate = 1.0
}
// Transactions are sampled by options.TracesSampleRate or
// options.TracesSampler when they are started. All other events
// (errors, messages) are sampled here.
if event.Type != transactionType && !sample(options.SampleRate) {
Logger.Println("Event dropped due to SampleRate hit.")
return nil
}
if event = client.prepareEvent(event, hint, scope); event == nil {
return nil
}
// As per spec, transactions do not go through BeforeSend.
if event.Type != transactionType && options.BeforeSend != nil {
if hint == nil {
hint = &EventHint{}
}
if event = options.BeforeSend(event, hint); event == nil {
Logger.Println("Event dropped due to BeforeSend callback.")
return nil
}
}
client.Transport.SendEvent(event)
return &event.EventID
}
func (client *Client) prepareEvent(event *Event, hint *EventHint, scope EventModifier) *Event {
if event.EventID == "" {
event.EventID = EventID(uuid())
}
if event.Timestamp.IsZero() {
event.Timestamp = time.Now()
}
if event.Level == "" {
event.Level = LevelInfo
}
if event.ServerName == "" {
if client.Options().ServerName != "" {
event.ServerName = client.Options().ServerName
} else {
event.ServerName = hostname
}
}
if event.Release == "" && client.Options().Release != "" {
event.Release = client.Options().Release
}
if event.Dist == "" && client.Options().Dist != "" {
event.Dist = client.Options().Dist
}
if event.Environment == "" && client.Options().Environment != "" {
event.Environment = client.Options().Environment
}
event.Platform = "go"
event.Sdk = SdkInfo{
Name: "sentry.go",
Version: Version,
Integrations: client.listIntegrations(),
Packages: []SdkPackage{{
Name: "sentry-go",
Version: Version,
}},
}
if scope != nil {
event = scope.ApplyToEvent(event, hint)
if event == nil {
return nil
}
}
for _, processor := range client.eventProcessors {
id := event.EventID
event = processor(event, hint)
if event == nil {
Logger.Printf("Event dropped by one of the Client EventProcessors: %s\n", id)
return nil
}
}
for _, processor := range globalEventProcessors {
id := event.EventID
event = processor(event, hint)
if event == nil {
Logger.Printf("Event dropped by one of the Global EventProcessors: %s\n", id)
return nil
}
}
return event
}
func (client Client) listIntegrations() []string {
integrations := make([]string, 0, len(client.integrations))
for _, integration := range client.integrations {
integrations = append(integrations, integration.Name())
}
sort.Strings(integrations)
return integrations
}
func (client Client) integrationAlreadyInstalled(name string) bool {
for _, integration := range client.integrations {
if integration.Name() == name {
return true
}
}
return false
}
// sample returns true with the given probability, which must be in the range
// [0.0, 1.0].
func sample(probability float64) bool {
return rng.Float64() < probability
}