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A small project for demonstrating a bug in Godot that fails to load a persisted var in production build, but works in debug

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sszigeti/godot-3.1.1-thread-get_var-bug

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This Godot3.1.1 project demonstrates the following bug:

A variable was persisted using File.store_var in the res://testfile.res file.

A threaded function is used to retrieve the value of the variable. This is working perfectly in the editor, and also in a debug export, but it completely fails in a non-debug export.

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A small project for demonstrating a bug in Godot that fails to load a persisted var in production build, but works in debug

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