An old TI83p assembly (Z80) tetris clone I did a while back (~2006)
- Source code: tetrisjd.asm
- Binary: TETRISJD.8xg
LAUNCH THE GAME BY SELECTING THE PROGRAM TETRIS
This was my first time in ASM and it poorly written (the source are included) but the graphics are great (I think).
The game is separate in two differents program, TETRIS
(Launcher coded in Basic) and TETRISJD
(ASM game).
You can either play by launching TETRIS
or enter the command Asm(TETRISJD
.
I use two differents programs because when I included the Highscore feature, my tetris game just crash (it happen too when there was a Tetris Logo splash screen). Oddly, it wasn't the code but it seem as if the program was getting to big (?), so the Highscore feature is now written as a separate program.
This game doesn't need any OS at all and should work juste fine on any TI-83+ (And possibly other Calc ?).
All piece are included, custom skin for each of them, speed increase at each level, highscore, etc. Anything you could expects for a Tetris game except no Music.
Control :
Enter
: Pause - ConfirmLeft
andRight
Arrows: Move Piece HorizontalyDown
: Increase speed of the piece (Temporary)Up
orGraph
: Turn piece clockwiseTrace
: Turn Piece anti-clockwiseClear
: Exit Game (Save Highscore but not the game)
Have Fun !