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find which sensor is required for teleop #44

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k-okada opened this issue Jan 18, 2016 · 4 comments
Open

find which sensor is required for teleop #44

k-okada opened this issue Jan 18, 2016 · 4 comments

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@k-okada
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k-okada commented Jan 18, 2016

@cretaceous-creature please run mbzirc_task_1.launch and mbzirc_task_2.launch with keyboard telep control to see if you can complete the task, if it is very easy task, that's ok,
if not, which I suppose, please select sensors which helps players, maybe we need more wide-angle camera, height sensor for uav, gps may help.... and update model files in
https://github.com/k-okada/mbzirc/blob/4bdc794e40be24c419f5efc00dd4be4b67d603e8/jsk_mbzirc_tasks/urdf/husky_with_camera.urdf.xacro

using xacro:if to switch old and new configuration may good.

@cretaceous-creature
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We are considering to use multisense or velodyne, which may help localizing the panel

@tongtybj
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@k-okada
for UAV.
gps, barometer, and imu is indispensable for low level localization.
Beyond that, I suppose to use cv(vo, optical_flow) or laser(one-point-to-ground, hokuyo) for high level localization.

@k-okada
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k-okada commented Mar 16, 2016

Any updates?
please list up sensors you required to complete each task.
@cretaceous-creature : mobile robot for task2
@tongtybj : drone for task1

@cretaceous-creature
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I added a hand eye on the gripper link and I think it
is very necessary for teleop.
I am trying to test multi-sense and velodyne then.

2016-03-16 20:21 GMT+09:00 Kei Okada notifications@github.com:

Any updates?
please list up sensors you required to complete each task.
@cretaceous-creature https://github.com/cretaceous-creature : mobile
robot for task2
@tongtybj https://github.com/tongtybj : drone for task1


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