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A high speed implementation of the wa-tor simulation for RISC OS

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WatorC

A high speed implementation of the wa-tor simulation for RISC OS.

Written using the AcornC/C++ DDE.

Screen2 Screen1 Screen4 Screen0

You need a 320x256px and/or AnyMode capable machine for this program to work unmodified.

Caution! for performance reasons, this thing uses the framebuffer directly. It runs fine on my raspberry pi running risc os 5.24, your mileage may vary...

good starting values:

  • number of fish 1000
  • number of sharks 1000
  • initial shark energy 200
  • fish reproduce ticks 100
  • shark reproduce ticks 180

or

  • 1000 / 1000 / 100 / 50 / 90
  • 1000 / 50 / 20 / 30 / 40
  • 1000 / 100 / 12 / 10 / 14
  • 500 / 400 /10 / 5 / 20

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A high speed implementation of the wa-tor simulation for RISC OS

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