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ZED Plugin for Unity for v4.0.5

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@SLJLMacarit SLJLMacarit released this 06 Jul 09:01
· 40 commits to master since this release
ec49500

4.0.5

Features

  • Added support for 4.0.5 SDK

Changes

  • Animation
    • smoothing is now clamped to 0.99 to avoid avatars not moving
    • smoothing is set to 0.2 by default
    • does not start with arms and legs up
  • Human avatar changed to a rig more compatible with the IK (Mixamo's Remy)
  • Added a parameter to delay the spawn of an avatar to avoid avatars appearing and disappearing constantly is some cases
  • Removed BODY_70 format
  • Expose open_timeout_sec, async_grab_camera_recovery & grab_compute_capping_fps InitParameters in the "Advanced Settings" of ZEDManager
  • Changes on some default settings on avatars and body tracking manager

Bug Fixes

  • Object Detection Filters now work as intended
  • Change type of depthStabilization InitParameter to int
  • Struct dll_initParameters now has the right content