A Minecraft (Java Edition) mod based on
Forge
, adding manual tool items
for the Engineer's use.
NOTE FOR USERS/MODDERS: The mod is deprecated since MC 1.18. Some of the functionality will be taken over to WilE's Collection
Note for coders/modders: Please take a look into the MC version branches to view/clone the source code.
Screenshots in the documentation readme here.
Main distribution channel for this mod is CurseForge:
- Release/beta versions: https://www.curseforge.com/minecraft/mc-mods/engineers-tools/files
- All versions: https://minecraft.curseforge.com/projects/engineers-tools/files
The mod has its focus on manual tools:
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REDIA Tool (REal DIAmond coated tool): Simple manual multi tool combining pickaxe, axe, shovel, hoe, and shears. Reference efficiency: Diamond. Can be repaired with diamonds in the crafting grid. Add Efficiency (and finally Fortune) by over-repairing (means sharpening) the tool. These effects decay however with decreasing tool durability, so keeping in good shape like a proper Enginneer.
- Right-click action: Place torch.
- Sneak-right-click ground: Cycle Dirt - Farmland - Coarse Dirt - Grass Path.
- Sneak-right-click: Shaering of Grass, Vines, Sheep, etc.
- Sneak while breaking a wood log: Tree felling (also higher durability loss).
- Health and safety features: Prevents you from accidentally attacking villagers, own pets, and especially Zombie Pigmen if they are not aggressive.
Efficiency and Fortune curve are configurable. Please read the community references/credits below. The initial default recipe is quite simple, note that you have to keep the tool in good condition.
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Auto Stim Pack: May save your life by pushing back a few hearts when your health falls below three hearts. Also gives some small buffs to get out of the present misery. Can also be used as Bauble. Warning: The stim pack pulse injector needs to charge first, so there is a small delay. There is no need to hold it in a hand, it just jas to be somewhere in the inventory (please double check one time when putting it into extended inventories added by other mods, as they might prevent the stimpack from checking your characters health).
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Diving Air Capsule: Small capsule with compressed air. Helps you not to drown by refreshing your air when you have only a few bubbles left. It works automatically when somewhere in your inventory/Bauble/Curios slot.
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Sleeping Bag: Weatherproof sleeping bag made of tough fabric. Does not need to be placed, and does not change the spawn point of the last bed.
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Ariadne Coal: A coal pen that allows you to draw arrows on walls, floors and ceilings to find the way out of caves. Build like a "coal sword".
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Ore Crushing Hammer: Early game ore-to-grit duplication, as known from the IE ore crusher. The hammer is crafted like the Engineers Hammer, except that one of the two iron ingots is replaced with an iron block. The tool has a comparatively low durability and allowed (by default) to crush 64 stack of ore before breaking. It's not repairable, so a new one has to be crafted - or get an IE Ore Crusher machine ASAP.
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Muslee Power Bar Press: A manual food press that you can carry in your inventory, and use to create Muslee Melange Power Bars. These are quite nourishing snacks that can be eaten quickly. To make the bars, drop seeds and all food that you can find into the press, and take the Muslee Bars from the output slot. It also has a small internal storage for seeds and food. It is not possible to throw rotten or toxic food into the press, and the seeds have to be acceptable, too (wheat, melon, pumpkin).
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Packs: If your mod pack is open source as well and has no installer, you don't need to ask and simply integrate this mod.
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Bug reports: Yes, please let me know. Drop a mail or better open an issue for the repository.
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Pull requests: Happily accepted. Please make sure that use the develop branch for pull requests. The master branch is for release versions only. I might merge the pull request locally if I'm ahead of the github repository, we will communicate this in the pull request thread then.
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The mod config has an "include testing features" option. Enabling this causes blocks under development to be registered as well.
Mod versions are tracked in the readme files for individual Minecraft versions, and of course in the commits of this repository. Simply take a look into the other branches.
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Immersive Engineering: IE can be seen as a kind of base mod for my small mod, so the items are designed fit into the Immersive Context.
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Botania: The REDIA tool has two features derived from Vazzki's tools, see credits file.
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Actually Additions: The REDIA tool combo-functionality can also be found in the all-in-one tools Ellpeck's Actually Additions.
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Simple Grinder provides a vanilla ore-to-dust device.
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The Furnus also adds the "Pulvus", an ore grinder with upgrade capabilities.