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Issues list

How to generate shader source from material as text? question Further information is requested
#2080 opened Dec 12, 2023 by dawiddyrcz
JumpyJet Sample Crashes on Android Device When Built in Debug bug Something isn't working
#2079 opened Dec 11, 2023 by MeharDT
Rigidbody sinks kinetic rigidbody when it moves randomly bug Something isn't working
#2076 opened Dec 7, 2023 by itn3000
Add support for OpenXR composition layers enhancement New feature or request
#2070 opened Nov 29, 2023 by arturoc
NativeAOT compilation support for projects enhancement New feature or request
#2069 opened Nov 26, 2023 by Yushu2606
Multiple instantiation of prefabs causes ambiguous IDs bug Something isn't working
#2067 opened Nov 26, 2023 by laske185
Got Error when enable the GameProfiling bug Something isn't working
#2040 opened Nov 15, 2023 by ly3027929699
ColliderShape.Offset setter does nothing bug Something isn't working
#2035 opened Nov 13, 2023 by MEEMexe
Assets not findable by Content.FileProvider.ListFiles(...) bug Something isn't working
#2020 opened Nov 1, 2023 by MEEMexe
Windows on Arm support enhancement New feature or request
#2018 opened Oct 31, 2023 by archanox
Can't change CharacterComponent's collider shape properties bug Something isn't working
#2005 opened Oct 30, 2023 by dawnmichal
Missing glslangValidator.exe for Vulkan builds bug Something isn't working
#2001 opened Oct 29, 2023 by Basewq
Move to a more modern and consistent API using Spans enhancement New feature or request
#1982 opened Oct 23, 2023 by dotlogix
ProTip! Follow long discussions with comments:>50.