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这是一个对monotorrent学习和二次开发的项目,现在完成的工作如下:修复了依次请求tracker时,接收到tracker返回消息再发起下一次请求的bug;增加了与中转服务器通信功能,通信使用protobuf;

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PRE-REQUISITES
------------------------------------------------------------------------------------------------------------

To run: MS.NET 2.0 or Mono 1.1.16.1+
To build: MonoDevelop, Visual Studio, SharpDevelop or the standard *nix toolchain



BUILDING MONOTORRENT:
------------------------------------------------------------------------------------------------------------

MakeFiles:
To build using the makefiles, execute the following commands:
$ ./autogen.sh
$ make
$ make install

This will only build MonoTorrent.dll. The other sub-projects are not built via this method.

Project Files:
You can open the MonoTorrent.sln file in MonoDevelop, SharpDevelop or Visual Studio. This is the preferred way
to build MonoTorrent and all the sub-projects.



BRIEF INTRODUCTION INTO HOW THE CODE SHOULD BE USED
------------------------------------------------------------------------------------------------------------

[MonoTorrent Client]
To run the sample client you need to do the following:
1) Make sure that MonoTorrent.dll and SampleClient.exe are in the same folder
2) Create a folder in that directory called "Torrents".
3) Put any number of .torrent files into the Torrents directory. This files will all be loaded by the sample client.
5) Launch SampleClient.exe to begin downloading. All files will be downloaded to a directory called "Downloads".
Note: Only statistics will only be shown for the first .torrent loaded into the engine. So there is no real point
in loading more than one .torrent into the engine.



Developer Notes:
There are a few important things developers should note before creating a gui/service using the library. Firstly
there is no guarantee what thread the events will be fired on, so if you're doing GUI updates, you will need to
make sure that you perform your actual GUI update in a threadsafe manner.


[The Tracker]
============

The code of the Tracker is located in MonoTorrent.Tracker. There is one sample Tracker implementation
in MonoTorrent.TrackerApp. 

The Tracker is a piece of Software which listens for HttpRequests. Each Request can either be an Announce
or Scrape request. Therefore the Tracker needs code which handles HttpRequests. The Tracker was programmed
in such a way that it is independent of the http handling code. The http handling code is called Frontend.
There are currently two Frontends implemented. The first uses the class HttpListener. This implementation
got most attention. The second one uses the Asp.Net infrastructe and the HttpHandles classes. It therefore
could be used in xsp2, mod_mono or even in IIS. But the second implementation was just a proof of concept
and is not tested but should be functional. There exists and Frontend directory which contains all the 
Frontend handling code.

There is also a Backend part of the Tracker. The backend is responsible for storing the Informations per
Torrent which should be Announced to the peers. There is currently one Backend implementation which uses
the .Net internal Datastructes List<> and Dictionary<> called SimpleTorrentManager. A Backend needs to 
implement the ITorrentManager interface.

If you would like to start the Tracker the TrackerEngine is the class you would like to use. The sequence
below is enough to start the Tracker:

	TrackerEngine engine = TrackerEngine.Instance
	engine.Address = "127.0.0.1";
	engine.Port = 10000;
	engine.Frontend = TrackerFrontend.InternalHttp;
	engine.Start();

Adding Torrents is easy too. Just get an Tracker instance and call AddTorrent:

	Torrent t = new Torrent();
	t.LoadTorrent(path);
	TrackerEngine.Instance.Tracker.AddTorrent(t);

The two code snippets are enough to start a simple tracker. If you would like to tune the Tracker to use
less Bandwidth you can set various things in the Tracker instance. One such thing would be to use the 
compact response format:

	Tracker.Instance.AllowNonCompact = true;

The other place where you can tune is to implement the IIntervalAlgorithm. An implementor can controll at 
which rate the peers should request an Announce or Scrape. Currently we have an static implementation 
which uses static defaults taken from the original BitTorrent implementation. It's even possible to higher
the intervals based on the number of peers using the Torrent. 

Tracker.cs is the code where everything is glued together. It is something like the heart of the Tracker
implementation.

Howto Test:
If you want to test the Tracker just compile it with MonoDevelop. The Tracker searches (and creates if not
found) for a directory named ./torrents. In this Directory every Torrent is loaded on startup. To test 
the Torrent you need some torrents pointing at the Tracker. This can be done with the unit test. Just 
run gnunit2 and load the Common.dll in src/bin/Debug. Copy the single.torrent and torrentcreator.torrent 
into src/bin/Debug/torrents and start the Tracker in MonoDevelop. Then you can load the Torrents in Azureus
or BitTorrent and check if the Tracker reacts on Announces and Scrapes. 

About

这是一个对monotorrent学习和二次开发的项目,现在完成的工作如下:修复了依次请求tracker时,接收到tracker返回消息再发起下一次请求的bug;增加了与中转服务器通信功能,通信使用protobuf;

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