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In GLGE.BoundingVolume.prototype.applyMatrix function this.limits[6] is used but there are only 6 elements in the array.
The text was updated successfully, but these errors were encountered:
fixed in 0.8 version 10x
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Thanks bliof, I'm not sure how that ever got in there.
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In GLGE.BoundingVolume.prototype.applyMatrix function this.limits[6] is used but there are only 6 elements in the array.
The text was updated successfully, but these errors were encountered: