A python VMF parser
Made for Cs:Go but should work for other source games, full support coming some time soon.
This projects turns the VMF into python classes, and allows you to modify pretty much everything, from displacements to obscure entities. This allows you to create insanely complex geometry through python code, see images below.
Surf Ramp | Wavy Displacement | Bhop Hell |
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Check out the wiki for more information: https://github.com/GorangeNinja/PyVMF/wiki/Getting-Started
Check out the docs for explanations: https://pyvmf.readthedocs.io/en/latest/genindex.html
Check out the Discord if you have any questions: https://discord.gg/VebMqb9
MIT License (see license file)