Software engineer interested in graphics programming
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CAE Engineering
- Budapest, Hungary
Popular repositories Loading
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Quake-III-Arena
Quake-III-Arena PublicForked from id-Software/Quake-III-Arena
Quake III Arena GPL Source Release
C
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lambdacube-quake3
lambdacube-quake3 PublicForked from lambdacube3d/lambdacube-quake3
Quake 3 map viewer in Haskell using LambdaCube 3D
Haskell
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ImplicitSystem
ImplicitSystem PublicForked from etcwilde/ImplicitSystem
Base library for an implicit surface triangulation algorithm
C++
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ShaderCompiler
ShaderCompiler PublicForked from axodox/ShaderCompiler
Generate multiple shader variants / permutations from HLSL.
C++
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