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Releases: swfans/swars

0.3.6.1773 Pre-release version

06 Jan 12:24
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Updates in map loading and save game loading, fixes in Command handling, introduced bfariadne, installer update.

Full Changelog: 0.3.6.1747...0.3.6.1773

0.3.6.1747 Pre-release version

03 Jan 08:53
48d7e28
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Remade loading maps. Few interface fixes.

Full Changelog: 0.3.6.1728...0.3.6.1747

0.3.6.1728 Pre-release version

31 Dec 12:34
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Added briefs to demo levels, and remade main engine redraw routine.

Full Changelog: 0.3.6.1700...0.3.6.1728

0.3.6.1700 Pre-release version

26 Dec 08:58
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Reordering around post-mission state setting and FMV playback.

Full Changelog: 0.3.6.1683...0.3.6.1700

0.3.6.1683 Pre-release version

26 Dec 08:55
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Continued work on dynamic positioning.

Full Changelog: 0.3.6.1660...0.3.6.1683

0.3.6.1660 Pre-release version

24 Dec 03:36
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Work on dynamic positioning in cryo chamber and equip screens.

Full Changelog: 0.3.6.1639...0.3.6.1660

0.3.6.1639 Pre-release version

24 Dec 03:33
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Make better structure for the menus-related code.

Full Changelog: 0.3.6.1624...0.3.6.1639

0.3.6.1624 The obligatory December release

14 Dec 00:34
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Major changes since release 0.3.5.1491:

  • Ability to switch to 24-bit color mode (fixes issues with pre-2016 GFX cards which do not lie about the mode)
  • Fixed missions progression bug from previous release
  • Fixed shadows of 2D objects (bug introduced long ago)

Full Changelog: 0.3.5.1491...0.3.6.1624

0.3.5.1608 Pre-release version

12 Dec 03:55
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Remade mouse buttons click on in-game HUD. Also some of joystick support.

Full Changelog: 0.3.5.1582...0.3.5.1608

0.3.5.1582 Pre-release version

12 Dec 03:49
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Remade drawing world map, started work on in-game HUD.

Full Changelog: 0.3.5.1555...0.3.5.1582