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server.go
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server.go
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// Copyright (c) 2012-2016 The Revel Framework Authors, All rights reserved.
// Revel Framework source code and usage is governed by a MIT style
// license that can be found in the LICENSE file.
package revel
import (
"fmt"
"io"
"net"
"net/http"
"sort"
"strconv"
"strings"
"time"
"golang.org/x/net/websocket"
)
// Revel's variables server, router, etc
var (
MainRouter *Router
MainTemplateLoader *TemplateLoader
MainWatcher *Watcher
Server *http.Server
)
// This method handles all requests. It dispatches to handleInternal after
// handling / adapting websocket connections.
func handle(w http.ResponseWriter, r *http.Request) {
if maxRequestSize := int64(Config.IntDefault("http.maxrequestsize", 0)); maxRequestSize > 0 {
r.Body = http.MaxBytesReader(w, r.Body, maxRequestSize)
}
upgrade := r.Header.Get("Upgrade")
if upgrade == "websocket" || upgrade == "Websocket" {
websocket.Handler(func(ws *websocket.Conn) {
//Override default Read/Write timeout with sane value for a web socket request
if err := ws.SetDeadline(time.Now().Add(time.Hour * 24)); err != nil {
ERROR.Println("SetDeadLine failed:", err)
}
r.Method = "WS"
handleInternal(w, r, ws)
}).ServeHTTP(w, r)
} else {
handleInternal(w, r, nil)
}
}
func handleInternal(w http.ResponseWriter, r *http.Request, ws *websocket.Conn) {
// TODO For now this okay to put logger here for all the requests
// However, it's best to have logging handler at server entry level
start := time.Now()
clientIP := ClientIP(r)
var (
req = NewRequest(r)
resp = NewResponse(w)
c = NewController(req, resp)
)
req.Websocket = ws
c.ClientIP = clientIP
Filters[0](c, Filters[1:])
if c.Result != nil {
c.Result.Apply(req, resp)
} else if c.Response.Status != 0 {
c.Response.Out.WriteHeader(c.Response.Status)
}
// Close the Writer if we can
if w, ok := resp.Out.(io.Closer); ok {
_ = w.Close()
}
// Revel request access log format
// RequestStartTime ClientIP ResponseStatus RequestLatency HTTPMethod URLPath
// Sample format:
// 2016/05/25 17:46:37.112 127.0.0.1 200 270.157µs GET /
requestLog.Printf("%v %v %v %10v %v %v",
start.Format(requestLogTimeFormat),
clientIP,
c.Response.Status,
time.Since(start),
r.Method,
r.URL.Path,
)
}
// InitServer intializes the server and returns the handler
// It can be used as an alternative entry-point if one needs the http handler
// to be exposed. E.g. to run on multiple addresses and ports or to set custom
// TLS options.
func InitServer() http.HandlerFunc {
runStartupHooks()
// Load templates
MainTemplateLoader = NewTemplateLoader(TemplatePaths)
if err := MainTemplateLoader.Refresh(); err != nil {
ERROR.Println(err)
}
// The "watch" config variable can turn on and off all watching.
// (As a convenient way to control it all together.)
if Config.BoolDefault("watch", true) {
MainWatcher = NewWatcher()
Filters = append([]Filter{WatchFilter}, Filters...)
}
// If desired (or by default), create a watcher for templates and routes.
// The watcher calls Refresh() on things on the first request.
if MainWatcher != nil && Config.BoolDefault("watch.templates", true) {
MainWatcher.Listen(MainTemplateLoader, MainTemplateLoader.paths...)
}
return http.HandlerFunc(handle)
}
// Run the server.
// This is called from the generated main file.
// If port is non-zero, use that. Else, read the port from app.conf.
func Run(port int) {
address := HTTPAddr
if port == 0 {
port = HTTPPort
}
var network = "tcp"
var localAddress string
// If the port is zero, treat the address as a fully qualified local address.
// This address must be prefixed with the network type followed by a colon,
// e.g. unix:/tmp/app.socket or tcp6:::1 (equivalent to tcp6:0:0:0:0:0:0:0:1)
if port == 0 {
parts := strings.SplitN(address, ":", 2)
network = parts[0]
localAddress = parts[1]
} else {
localAddress = address + ":" + strconv.Itoa(port)
}
Server = &http.Server{
Addr: localAddress,
Handler: http.HandlerFunc(handle),
ReadTimeout: time.Duration(Config.IntDefault("http.timeout.read", 0)) * time.Second,
WriteTimeout: time.Duration(Config.IntDefault("http.timeout.write", 0)) * time.Second,
}
InitServer()
go func() {
time.Sleep(100 * time.Millisecond)
fmt.Printf("Listening on %s...\n", Server.Addr)
}()
if HTTPSsl {
if network != "tcp" {
// This limitation is just to reduce complexity, since it is standard
// to terminate SSL upstream when using unix domain sockets.
ERROR.Fatalln("SSL is only supported for TCP sockets. Specify a port to listen on.")
}
ERROR.Fatalln("Failed to listen:",
Server.ListenAndServeTLS(HTTPSslCert, HTTPSslKey))
} else {
listener, err := net.Listen(network, Server.Addr)
if err != nil {
ERROR.Fatalln("Failed to listen:", err)
}
ERROR.Fatalln("Failed to serve:", Server.Serve(listener))
}
}
func runStartupHooks() {
sort.Sort(startupHooks)
for _, hook := range startupHooks {
hook.f()
}
}
type StartupHook struct {
order int
f func()
}
type StartupHooks []StartupHook
var startupHooks StartupHooks
func (slice StartupHooks) Len() int {
return len(slice)
}
func (slice StartupHooks) Less(i, j int) bool {
return slice[i].order < slice[j].order
}
func (slice StartupHooks) Swap(i, j int) {
slice[i], slice[j] = slice[j], slice[i]
}
// OnAppStart registers a function to be run at app startup.
//
// The order you register the functions will be the order they are run.
// You can think of it as a FIFO queue.
// This process will happen after the config file is read
// and before the server is listening for connections.
//
// Ideally, your application should have only one call to init() in the file init.go.
// The reason being that the call order of multiple init() functions in
// the same package is undefined.
// Inside of init() call revel.OnAppStart() for each function you wish to register.
//
// Example:
//
// // from: yourapp/app/controllers/somefile.go
// func InitDB() {
// // do DB connection stuff here
// }
//
// func FillCache() {
// // fill a cache from DB
// // this depends on InitDB having been run
// }
//
// // from: yourapp/app/init.go
// func init() {
// // set up filters...
//
// // register startup functions
// revel.OnAppStart(InitDB)
// revel.OnAppStart(FillCache)
// }
//
// This can be useful when you need to establish connections to databases or third-party services,
// setup app components, compile assets, or any thing you need to do between starting Revel and accepting connections.
//
func OnAppStart(f func(), order ...int) {
o := 1
if len(order) > 0 {
o = order[0]
}
startupHooks = append(startupHooks, StartupHook{order: o, f: f})
}