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Hear a series of dits and then a tone, several times
Hear no tone after 1 dit
Expected behavior
After 8 dits, a tone is played at volume 8. After 7 dits, volume 7. After 1 dit, volume 1. Mesen, NSFPlay, and PowerPak behave this way.
Screenshots
I'd provide the NSFPlay render, but I don't know if GitHub Issues supports any free audio file formats.
volume adjustments for sound channels needs "adjusting" since it can cause final volume to be zero. in this test case, pulse channel at 1 tick has value fo 1. based on this channel computation: (pulse vol * modifier) / 256
will turn a pulse volume at '1' with a modifier of 255(max volume in audio settings) will result in 0, turning off that channel.
there is a case where a modifier value of 256 will skip these volume adjustments but that doesnt seem to be accesible through fceux' audio settings.
Describe the bug
2A03 pulse volume 1 is played as silence.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
After 8 dits, a tone is played at volume 8. After 7 dits, volume 7. After 1 dit, volume 1. Mesen, NSFPlay, and PowerPak behave this way.
Screenshots
I'd provide the NSFPlay render, but I don't know if GitHub Issues supports any free audio file formats.
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