Handles completion and errors for standard functions, generators, async functions, callbacks, promises, observables, child processes and streams.
Will run call the function on nextTick
. This will cause all functions to be async.
You are given a callback and want to know when it's finished. I found it useful for a testing framework. Specifically, I needed to know when the test had finished.
This is a fork of asyncDone with sync and generator functionality added. Thanks for the hard work at gulpjs/async-done
Takes a function to execute (fn
) and a function to call on completion (callback
).
Optionally takes a callback to call when async tasks are complete. If done parameter is not defined and function doesn't return Stream, Child Process, Promise, Observable, and is not a generator function, the function is assumed to be synchronous
// Async example
funcDone(function(done){
// do async things
setTimeout(function() {
// Call done function on finish
done(null, 2);
}, 10);
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function(){
// return Stream. emit end of finish
var read = fs.createReadStream(exists);
return read.pipe(new EndStream());
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function* (){
function delay(time) {
return new Promise(function (resolve) {
setTimeout(resolve, time);
});
}
// yield as many times as necessary
yield delay(10);
yield delay(100);
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function (){
function delay(time) {
return new Promise(function (resolve) {
setTimeout(resolve, time);
});
}
// return a Promise from the function
return delay(10).then(function() {
return delay(100);
});
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(async function (){
function delay(time) {
return new Promise(function (resolve) {
setTimeout(resolve, time);
});
}
// return a Promise from the function
await delay(10);
await delay(100);
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function(){
// return child process from the function
return cp.exec('echo hello world');
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function(){
return 2
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
// Async example
funcDone(function(done){
// do async things
setTimeout(function() {
// Call done function on finish
done(new Error('An Error Occurred'));
}, 10);
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function(){
// return Stream. emit end of finish
var read = fs.createReadStream(notExists);
return read.pipe(new EndStream());
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function* (){
throw new Error('Generator error');
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function (){
return Promise.reject(new Error('Rejected Promise'));
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(async function (){
throw new Error('Async Error');
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function(){
// return child process error from the function
return cp.exec('not-an-executable hello world');
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
funcDone(function(){
throw new Error('function error');
}, function(error, result){
// `error` will be null on successful execution of the first function.
// `result` will be the result from the first function.
});
Sync
function (function takes 0 params and doesn't return any of the below types)- Completion: function completes
- Error: Error thrown
Callback
called- Completion: called with null error
- Error: called with non-null error
Stream
orEventEmitter
returned- Completion: end-of-stream module
- Error: domains
Generator
returned- Completion: function completes
- Error: Error thrown
Child Process
returned- Completion end-of-stream module
- Error: domains
Promise
returned (Async Function)- Completion: onFulfilled method called
- Error: onRejected method called
Observable
returned- Completion: onCompleted method called
- Error: onError method called
If an error doesn't occur in the execution of the fn
function, the callback
method will receive the results as its second argument. Note: Observable and some streams don't received any results.
If an error occurred in the execution of the fn
function, The callback
method will receive an error as its first argument.
Errors can be caused by:
- A thrown error
- An error passed to a
done
callback - An
error
event emitted on a returnedStream
,EventEmitter
orChild Process
- A rejection of a returned
Promise
- The
onError
handler being called on anObservable
MIT