Skip to content
/ opx Public

OPX is an space raytracing game/engine based on SDL, OpenGL and OpenCL.

Notifications You must be signed in to change notification settings

tevoran/opx

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

41 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Hello and welcome to my project OPX.

This is a little guide getting introduced
in the development of OPX (at the moment
it is in a quite early stage).

If you want to compile this the first time,
then you should have installed the library SDL
and a suitable environment for OpenCL
(i.e. AMD-APP-SDK),OpenGL, gcc and make.
For Ubuntu these are the additional packages:
build-essential
libsdl1.2-dev
libgl1-mesa-dev

After this is checked you can use the makefile.
First type: "make first"
Followed by: "make main" twice
But later compiling just needs a simple "make main"
and at last you can use the programm by starting
the "main" file.

Greetings,
tevoran aka Johannes Pfeiffer
16th May 2014

About

OPX is an space raytracing game/engine based on SDL, OpenGL and OpenCL.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published