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Dev #51

Merged
merged 6 commits into from
May 9, 2023
Merged

Dev #51

merged 6 commits into from
May 9, 2023

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tgiachi
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@tgiachi tgiachi commented May 9, 2023

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tommasogiachi and others added 6 commits May 9, 2023 10:06
…d cache them

🐛 fix(client): fix HttpClientExtensions to report progress correctly

🐛 fix(StreamExtensions.cs): add null checks and argument validation to CopyToAsync method
✨ feat(MainWindowViewModel.cs): add properties for server name, server version, and progress bar values; subscribe to ServerNameEvent, ServerVersionEvent, and ProgressUpdateEvent
🚚 chore(MainWindow.axaml): remove Design.DataContext and reformat code
🐛 fix(TilesController.cs): fix syntax error in Linq query
🐛 fix(WebModuleLoaderExtension.cs): change ReferenceHandler.Preserve to ReferenceHandler.IgnoreCycles to avoid stack overflow errors
🐛 fix(TileService.cs): fix tileset loading and image size calculation

🐛 fix(WindowManager.cs): subscribe to NavigateToViewEvent instead of NavigateToPageEvent
✨ feat(WindowManager.cs): add support for navigating to a page by passing a Type parameter
✨ feat(MainWindowViewModel.cs): add ShowRenderViewCommand to navigate to RenderPageViewModel
🎨 style(MainWindow.axaml): add AcrylicBlur transparency effect to window background
🎨 style(MainWindow.axaml): add margin to ItemsControl in the bottom of the window
🐛 fix(PlayerListServerMessageListener.cs): change message type to PlayerListRequest
🎨 style(EventDispatcherService.cs): add delay before sending PlayerLoginResponseMessage to client
…sive

🎨 style(MainWindow.axaml): change menu background color to black and add background color to items control
…Op class

feat(RenderControl.axaml.cs): invoke RenderAction in CustomDrawOp.Render method
feat(RenderControl.axaml.cs): restart _renderStopwatch after rendering
feat(RenderControl.axaml.cs): comment out unused code
feat(Tile.cs): add Tile class with Id, TileId, and Position properties

feat(client): add GraphicEngineRender service to render tiles on the screen
feat(client): add RenderPageViewModel to handle rendering of the game world
feat(client): add SetupRenderControl method to RenderPageViewModel to setup the render control
fix(client): add delay to LoginPageViewModel to avoid race condition when navigating to PlayerSelectPageViewModel

refactor(TileService.cs): change _tileWidth and _tileHeight to public properties TileWidth and TileHeight
feat(TileService.cs): add support for returning SKBitmap tiles
fix(BlueprintService.cs): change exception message to include type name instead of type object
@tgiachi tgiachi merged commit bc606a9 into main May 9, 2023
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2 participants