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basic honkbots #81920
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basic honkbots #81920
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This reverts commit ba91cdd.
Ben10Omintrix
requested review from
Jacquerel,
san7890,
tralezab,
EOBGames,
Maurukas,
MMMiracles,
ShizCalev,
Mothblocks,
JohnFulpWillard and
Fikou
as code owners
March 9, 2024 20:56
tgstation-server
added
Feature
Exposes new bugs in interesting ways
Tools
We pretend to be a real development community
Refactor
Makes the code harder to read
Map Edit
Thank you for your tile-placing service. It's always appreciated.
labels
Mar 9, 2024
ZephyrTFA
removed
the
Stale
Even the uncaring universe rejects you, why even go on
label
May 31, 2024
this pr is ready but i suggest its tmed first |
fuck it we ball |
comfyorange
added a commit
that referenced
this pull request
Jun 5, 2024
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About The Pull Request
this refactors honkbots into basic mobs. its mostly a faithful 1:1 refactor but i couldnt keep my hands to myselves so i gave them some new behaviors.
honkbots now love playing with clowns, they will go seek out for clowns and celebrate around them. also, if the honkbot finds a banana peel or a slippery item near it, it will actively drag people onto them
honkbots will now go out of theirway to mess with secbots and annoy them
Why It's Good For The Game
refactors hinkbots into basic bots and also undoes some of the silliness i did in the previous basic bot prs. i also added lazylist support to remove_thing_from_list.
Changelog
🆑
refactor: honkbots are now basic mobs, please report any bugs
add: honkbots will try to slip people on banana peels
/:cl: