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Releases: thane98/paragon

Rewrite Alpha 2-3-3

20 Oct 16:07
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Rewrite Alpha 2-3-3 Pre-release
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  • Better handling of the FE8Data file structure. This should fix crashes encountered by some users.
  • Fixed a bug which caused errors when trying to add new non-standard FE14 supports.
  • Fixed a bug which prevented adding supports to a character who had no existing support effects in FE15.
  • Fixed a bug which prevented some script files (ex. Command.cmb) from compiling.

Rewrite Alpha 2-3-2

23 Sep 01:07
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Rewrite Alpha 2-3-2 Pre-release
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Another round of minor fixes + changes.

  • Fixed a bug with completions in the dialogue editor which caused it to effectively prevent you from making changes to the script
  • Added line numbers to the dialogue editor
  • Made the drop down in the dialogue editor searchable
  • Corrected stat labels in the FE9 item editor (thanks Kalen!)
  • Switched the scaling policy for high DPI displays to (hopefully) avoid visual artifacts introduced from the Qt 5 to Qt 6 migration
  • Added separate x86 and arm builds for MacOS

Rewrite Alpha 2-3-1

22 Sep 00:56
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Rewrite Alpha 2-3-1 Pre-release
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This is a small release to address some oversights from 2-3.

  • Added a way to create new family supports for FE13
  • Added sibling supports to the family support widget for FE13
  • Added a missing line for when a character maxes out their stats to the FE14 dialogue editor
  • Fixed support dialogue types rendering incorrectly for FE14 and FE15

Rewrite Alpha 2-3

21 Sep 21:41
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Rewrite Alpha 2-3 Pre-release
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Caution

It's been a long time since a new release and there are a LOT of changes in this one. Expect bugs.

General:

  • Added an editor for scripts.
  • Files will now save when you make edits instead of when you open their editors. A new "Store Manager" is available to see what files will be saved and force Paragon to save a file
  • FE9 support
  • Added a multi-line widget for text/message entries and updated several UIs accordingly
  • Compacted several UIs by removing redundant padding
  • The dialogue editor will now error if you try to use a blush / sweat modifier without another emotion
  • FE13/FE14/FE15: Paragon will automatically create a script for new chapters
  • FE13/FE14: Better algorithm for hair recolors (thanks patataofcourse!)
  • Upgraded Qt and Python

FE10:

  • FE10Battle support
  • Added a map / dispos editor
  • Better handling of differences between NA and PAL versions

FE13:

  • Added renown module
  • Added way to edit family supports
  • Filled in several unknown fields (thanks Heritor!)

FE14:

  • Filled in unknown field for spawns (unknown_1 -> class)
  • Retyped in unknown fields for terrain (were marked as bytes, changed to strings)
  • The route for a new chapter will be automatically set (was only used for file placement previously)
  • Added a few missing lines to the dialogue editor

FE15:

  • Reverted event editor changes due to a bug which caused Paragon to corrupt the file

Rewrite Alpha 2-2-2

01 Jun 16:01
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  • Fixed a bug which could cause FE13 GameData.bin.lz to become corrupted
  • Fixed a bug which could cause FE14 dispos files with bad AI labels to become corrupted (these will be set to AI_{field type}_Null instead)
  • Filled in the spawn condition field in FE13 dispos. This fixes a bug which could corrupt certain dispos files (ex. Cordelia join chapter)
  • Mapped out an unknown byte in FE13 skills (thanks Heritor!)
  • Relabeled a couple fields in FE15 person (thanks Algo!)
  • Added a column for movement in the FE15 job editor
  • Added a way to copy tiles in the chapter editor (thanks circleseverywhere!)
  • Added hovered x/y coordinate to the map editor status bar (thanks circleseverywhere!)
  • Added a way to set tooltips on form rows and certain widgets through the module system
  • Added move up/move down shortcuts to the chapter editor
  • Paragon will log a warning if it cannot match a field value to a drop down option instead of silently zeroing it
  • Some performance improvements in the core Paragon code

Rewrite Alpha 2-2-1

07 Apr 02:16
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General

  • Added a compact zoom option to the map editor.
  • The icon combo box will load even if Paragon is unable to parse the icons texture.

FE13

  • Added a WIP endings editor.
  • Added more lines to the character dialogue editor.
  • Added a faction name field to the FE13 dispos multi.
  • Fixed a bug which prevented Paragon from persisting changes to GameData.bin.lz in the chapter editor

FE14

  • Fixed a bug with adding / deleting entries in path bonuses, battle bonuses, etc.

FE15

  • Identified unknown JobCC fields (thanks Algo!)
  • Fixed a bug which prevented Paragon from persisting dungeon data changes

Rewrite Alpha 2-2

15 Jan 07:37
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FE10

  • FE10Intro module
  • Fixed a bug with conditionally present data (item stat bonuses)
  • Switched from wide to regular icons.

FE13

  • Portrait previews will colorize hair for gen2 and Robin.

FE14

  • The chapter editor will correctly identify a character from a handover PID.
  • Fixed a bug with adding new asset specs?

FE15

  • New editor for dungeons + enemy encounters.
  • Added an editor for supports.
  • Reworked event editor. Now uses a basic scripting language.
  • Added UIs for several modules that were missing them.
  • Reworked / compacted class and character UIs.

Rewrite Alpha 2-1

16 Dec 02:36
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  • Fix syntax errors in the dialogue editor crashing Paragon
  • Add FE14 CastlePerson module.
  • Fix casing issues with FE15 chapters.
  • Add several missing fields to the FE10 character UI
  • Correct type of unknown field in FE14 tile module (thanks Sierra)
  • Support language specific UIs and type definitions (needed for FE10)
  • Don't open landscape files automatically in FE13 chapter module.
  • Add support type field in FE13 reliance list module (thanks sejong)
  • Identify fields in FE15 support bonuses (thanks Algo)
  • Fix FE15 health display (unsigned, not signed)
  • Fix support key generation for Corrin (_PCM1/_PCF1 prefix)
  • Support for Corrin in the Quick Dialogue Generator

Rewrite Alpha 2

28 Aug 16:39
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Rewrite Alpha 2 Pre-release
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General

  • Dialogue editor improvements:
    • Auto-save when the editor loses focus.
    • Added a way to view available emotions.
    • Added a character/line counter
    • Fixed panicked dialogue command
    • Support for Wf/Flip command
    • FE13/FE14: emulate text cutoff when a line is too long.
    • Fixed a bug with loading portraits with overlapping names (ex. multiple portrait entries which use Camilla in the name field).
  • Faction reordering in the chapter editor.
  • Made most UIs more compact.
  • Reduced windows executable size.
  • Fixed a silent failure issue when copying items in a list widget.

Radiant Dawn / FE10

  • Modules for FE10Data, FE10Conversation, FE10Effect, FE10Epilogue, FaceData, SoundData, shop data, and dispos.
  • Very rough editors for chapter scripts and dialogue.

Awakening / FE13

  • RelianceList module.
  • Correct handling of the blush modifier in FE13 dialogue.
  • Updated the UI for FE13 character sprite data - now supports adding entries for new classes.
  • Updated the emotions list in the dialogue simulator (thanks nini!)
  • Added tab for character dialogue / one off lines in the character editor.

Fates / FE14

  • Added a quick dialogue generator for supports.
  • Improved loading speeds in the character editor.
  • Converted on_hit_effects in the assets editor from a float to bitflags.
  • New modules:
    • Animation Sets / aset
    • DiningData
    • CastleButlerVoice

Shadows of Valentia / FE15

  • Filled in fields in the support condition module (thanks brian_alien!)

Rewrite Alpha 1-8

12 Jun 20:26
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Rewrite Alpha 1-8 Pre-release
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  • Set the title when creating chapter or support message archives
  • Use an absolute path for writing backups
  • Added a way to see a table of dialogue assets from the editor
  • Fix dialogue aliases and added more portrait overrides for FE14
  • Mark modules as dirty in the FE14 field editor
  • Added accessories to the Awakening ComboTbl UI
  • Renamed Awakening item ID to icon