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This repository has been archived by the owner on Apr 1, 2024. It is now read-only.

Releases: theinterstice/CustomGameStats

CustomGameStats v2.1.5

25 Sep 20:29
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  • fixed an issue with enemies being inadvertently resurrected
  • speed setting removed. attack speed and move speed may now only be adjusted individually
  • game behaviour / strict minimum settings replaced with safe vitals setting. safe vitals performs the same role as the aforementioned settings, but only for vital stats
  • stats can now be reduced below zero more easily, but vital stats require the safe vitals setting to be off to be reduced below their base values
  • various setting renames
  • added some logic to better handle data left behind from old versions

CustomGameStats v2.1.4

22 Sep 20:41
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  • fixed an issue with stats not updating properly
  • added an option to reset settings

CustomGameStats v2.1.3

26 Aug 02:53
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  • fixed issue with splitscreen synchronization
  • fixed issue with health stat on first time use
  • added compatibility version: harmony priority set to last so patching will take place after all other patches on the same method have finished (v2.1.3c)

The health issue may cause another unexpected issue, but only the first load on each character that the mod was used with. In order to alleviate this, the user may navigate to their "*\Outward\Mods\ModConfigs" folder and delete each file prefixed with "CustomGameStats_".

CustomGameStats v2.1.2

21 Aug 06:30
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  • Various fixes to custom stats logic
  • Various fixes to synchronization logic