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Code repo for Stool Pigeons, the game I made for my Capstone Project at Youngstown State University. Project was created in Unity over the Spring 2019 semester under the tutelage of Dr. John R. Sullins in order to earn my Bachelor's of Science in Computer Science.

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Stool-Pigeons

Code repo for Stool Pigeons, the game I made for my Capstone Project at Youngstown State University. Project was created in Unity over the Spring 2019 semester under the tutelage of Dr. John R. Sullins in order to earn my Bachelor's of Science in Computer Science.

Overall game design and programming by Nicholas DeLucia.

Character design and animations by Cory Pedaline.

Level design and lbackgrounds by Connor Obradovich.

Menu design and background by Torri Sessions.

Music by Michael Zupcsan.

Game Description

A platform fighter game for 2-4 players, featuring 4 unique characters and 2 stages! To win, hit the opponents with one of your bird "bombs!" A unique combat system where you have to drop your weapon behind you on your opponent to take them down!

Each bird has their own unique stats- some are faster and have smaller hitboxes, but a weaker jump, while others may be slower with a bigger hitbox, but have larger bombs! Try them all and find your favorite!

Flap your wings to get the height advantage on your opponent! Drop below platforms for cover from your opponents' bombardment! Take advantage and win the day!

Controls

Mouse Move and Click - Select Menu Options

Player 1

A - Move Left

D - Move Right

W - Jump

S - Drop

Player 2

Left Arrow - Move Left

Right Arrow - Move Right

Up Arrow - Jump

Down Arrow - Drop

Player 3

F - Move Left

H - Move Right

T - Jump

G - Drop

Player 4

J - Move Left

L - Move Right

I - Jump

K - Drop

Installation Instructions

Download the repo and run the StoolPigeons.exe file. Make sure that the StoolPigeons_Data folder is in the same location as the StoolPigeons.exe file!

About

Code repo for Stool Pigeons, the game I made for my Capstone Project at Youngstown State University. Project was created in Unity over the Spring 2019 semester under the tutelage of Dr. John R. Sullins in order to earn my Bachelor's of Science in Computer Science.

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