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Pinned Loading

  1. raytracer-tp raytracer-tp Public

    Simple raytracing engine implementing a customizable node-based shader description allowing scenes to be represented as JSON data (school project)

    C++ 1

  2. pipefunc pipefunc Public

    A typescript npm package implementing functional pipelines

    TypeScript

  3. pogl-tp pogl-tp Public

    C++ OpenGL project implementing a snowing diorama, with snow "accumulating" on the ground and a CPU-based particle system

    C

  4. pogla_project_rs pogla_project_rs Public

    OpenGL project using Rust implementing GPU accelerated particles using the Compute and Geometry shaders (school project)

    Rust

  5. repr-tp repr-tp Public

    An implementation of Phisically-Based Rendering (PBR) using Image-Based Lighting (IBL). (school project)

    TypeScript

  6. agreeable-frog/OM3D agreeable-frog/OM3D Public archive

    Forked from AlexandreLamure/OM3D

    3D engine optimisation project : Occlusion culling + TAA

    C++