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Hello, I would like to know if it's possible to render a textured video instead of a pure mesh. I found from the flame project that it also exports a mesh with texture. Should I load the texture mapping every time the pyrender renders a mesh in the voca code? Thank you!
The text was updated successfully, but these errors were encountered:
Sure, one easy workaround would be to assign the texture to each frame of the VOCA output and then render the textured meshes instead of the blank meshes.
Hello, I would like to know if it's possible to render a textured video instead of a pure mesh. I found from the flame project that it also exports a mesh with texture. Should I load the texture mapping every time the pyrender renders a mesh in the voca code? Thank you!
The text was updated successfully, but these errors were encountered: