Improve and refactor auto-targeting when throwing something or using a staff or wand #664
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Replaces PR #658
Fixes #420
Centralizes the player auto-targeting logic and makes many behavior modifications, as described in the changes file. I tried to implement improvements that I think make sense, but let me know if I should back out any of them.
These changes should have no effect on replays because I think only the final selected target is recorded, not the candidate targets and I don't think the method of target selection (auto vs. manual) is relevant.