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  1. design-patterns design-patterns Public

    In software engineering, a design pattern is a solution to a common problem that can be used in many situations. Design patterns are the result of experience, hard work, and trial and error. They r…

    Java

  2. high-level-design high-level-design Public

    System design is the process of defining components and their integration, APIs, and data models to build large-scale systems that meet a specified set of functional and non-functional requirements.

  3. solid-design-principles solid-design-principles Public

    SOLID is an acronym for the first five object-oriented design (OOD) principles by Robert C. Martin, also known as Uncle Bob, the author of Clean Code: A Handbook of Agile Software Craftsmanship.

    Java