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Modules
The HârnMaster system comes with a number of compendium packs pre-installed providing standard skills, weapons, armor, spells, invocations, and psionics. But there are also a growing number of additional modules available to extend capabilities and provide ready-made content to use.
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These modules provide general Hârn materials and content that can be used with any game system (e.g., HârnMaster, D&D5e, GURPS, etc.).
These modules provide detailed location information, such as taverns, keeps, manors, etc. These can be used with any game system.
Name | Manifest URL | Description | Badges |
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Harn Standing Bear Inn | In App | The bustling and famous Standing Bear Inn located in Olokand, kingdom of Kaldor | |
Jedes Keep | In App | The primary settlement of Asolade Hundred, located in the SW of the kingdom of Kaldor | |
Chewintin Manor | In App | A prime example of a "£10 tower", Chewintin is located on the frontier of Asolade Hundred, in SW kingdom of Kaldor | |
Three Brothers' Barrow | In App | A fun location module with a new creature, a cave, and a hidden tomb, suitable for a single session play. | |
Charmic Manor | In App | A relatively new manor with huge potential, it grew very prosperous under its original bailiff. But in recent years, it has become a dark and dangerous place. | |
Khuzdul Outpost | In App | The ruins of a Khuzdul (Dwarven) abandoned outpost | |
Erone Abbey | In App | One of only two Peonian abbeys in Kaldor, Erone Abbey is widely known as a place of healing and peace, and the waters of its natural hot springs are widely considered therapeutic. | |
Getha Keep | In App | Fethael Hundred: Fethael Hundred's largest settlement, Getha includes all 5 levels of the keep, two separate multi-story inns, a Halean temple, and details of the village and inhabitants serving the keep. | |
Hundholt Manor | In App | Fethael Hundred: An important settlement of Fethael Hundred in the Kingdom of Kaldor, Hundholt Manor is a small village on the Silver Way near the town of Getha. | |
Lethyl Abbey | In App | Fethael Hundred: Lethyl is a prosperous, if slightly rustic, Laranian abbey dedicated to Saint Syrele. It is bordered by the dark Kirsta Forest on the northern border of Fethael Hundred. It is two and a half leagues from the town of Getha and the Silver Way. | |
Drilen Manor | In App | Fethael Hundred: Drilen is a small but wealthy manor located between the Chyle forest and the Omin river in Fethael Hundred. Sir Eadwin Lurnay holds Drilen Manor from the Baron of Getha. | |
Emerule Manor | In App | Fethael Hundred: Emerule is a sleepy manor on the edge of the Chyle forest, favored hunting lodge of the Baron Indama, and home to the Baron's troublesome daughter. | |
Ominstru Manor | In App | Fethael Hundred: Ominstru is a remote struggling manor, saddled with debt and disrepair, plagued by bandits and secretly armed serfs, with a neglectful lord preoccupied with his hobbies. |
These modules provide pre-generated adventures that can be used with any game system.
Name | Manifest URL | Description | Badges |
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Earl's Progress | In App | The Earl Caldeth leaves his secure fortress and travels across the kingdom with his cavalcade of 60 retainers. Why, and why now? | |
A Shower of Silver | In App | An introductory murder-mystery adventure for Hârn, located around Jedes keep in the kingdom of Kaldor | |
Bastard Bailiff | In App | The bastard half brother of the Earl of Neph has been declared outlaw. Why, and who will find him to claim the substantial reward? | |
Bloody Raven | In App | On a wilderness trail, the characters discover an abandoned Khuzdul (Dwarven) outpost | |
Letters of Arlin | Coming Soon |
Knights of Kaldor Prequel: The PCs discover an ancient manuscript that leads to a dangerous secret... An introductory adventure to Fethael Hundred and prequel to the Knights of Kaldor campaign. |
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Bandits of Chyle | Coming Soon |
Knights of Kaldor Act 1: The disgraced former squire of the Sheriff has now become the leader of a band of outlaws and must be stopped. Act 1 of the Knights of Kaldor campaign set in Fethael Hundred. |
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Devil Riders | Coming Soon |
Knights of Kaldor Act 2: A group of unusually organized bandits, the Devil Riders, have been terrorizing the settlements of Fethael Hundred; they seem to be searching for something. The PCs must figure out their purpose and defeat the Devil Riders before the entire Hundred is in flames... Act 2 of the Knights of Kaldor campaign set in Fethael Hundred. |
These modules provide HârnMaster-specific functionality that modify or extend the HârnMaster system.
These modules extend the HârnMaster core system.
Name | Manifest URL | Description |
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HârnMaster Gold | In App | Provides support for HârnMaster Gold rules |
These modules provide additional Characters and Creatures for use in your HârnMaster campaigns.
Name | Manifest URL | Description |
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Harn Friends, Foes, and Followers V1 | In App | Provides 144 fully-described characters from Friends, Foes, and Followers V1 |
Harn Ensemble of NPCs | In App | Over a thousand characters of various types: guilded, unguilded, nobles, Shek-Pvar, clerics, and Gargun |
Harn Bestiary | In App | Creature stats for many different denizens of Harn |
These modules provide additional HârnMaster item compendiums to represent gear, skills, spells, invocations, and other items.
Name | Manifest URL | Description |
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Harn Comprehensive Price Lists | In App | Hundreds of misc items; if its not here, you don't need it! |