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Pinned

  1. Physically Based Shading and Deferred Rendering for the Panda3D game engine

    Python 711 103

  2. Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times

    C++ 59 3

  3. Utility functions to convert between various color spaces in GLSL

    GLSL 74 11

  4. Blender plugin to export to the .BAM format, used by Panda3D

    Python 16 3

  5. Panda3D Entity Component System (Experimental)

    C++ 6 1

  6. Toolkit to make C++ modules and extensions for the Panda3D engine

    Python 12 11

3,567 contributions in the last year

Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mon Wed Fri

Contribution activity

February 2020

6 contributions in private repositories Feb 4 – Feb 15

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