Lots of small improvements, mostly cleaning up code, bugfixes, build stuff. Here are the most notable changes:
- Smaller app! (84 MB -> 30 MB)
- Bugfix: zooming in with
+
didn't work on some keyboards (by @mlochen in #18) - Put
resources
directory next to the executable (instead of inside the JAR) - Use
shaders.yaml
for letting users specify custom pipelines of vertex, geometry and fragment shaders - Cap "types" to 256, correctly render "types" 65-256 when using palette dependent shader by @jroscoe5 in #12
- Add zoom limit by @karolstawowski in #16
Full Changelog: v1.1.3...v1.2.0