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Importing the VR libraries here breaks the XR origin object, and the camera inside will never actually line up with the origin object. It works in an empty project in this Unity version, so I need to go through all the scenes, game objects and scripts here to see which is breaking the XR origin
The text was updated successfully, but these errors were encountered:
Importing the VR libraries here breaks the XR origin object, and the camera inside will never actually line up with the origin object. It works in an empty project in this Unity version, so I need to go through all the scenes, game objects and scripts here to see which is breaking the XR origin
The text was updated successfully, but these errors were encountered: