-
Notifications
You must be signed in to change notification settings - Fork 192
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Font support #42
Comments
Yes. It would be great to add the MDSF font-create to the project. As far as I can tell, it has no external dependencies, so it should in theory be possible to import TTF. For other effects it would awesome to generate outlines and meshes directly from TTF. |
extremely important as a standard feature of any graphics program that deals with using fonts.. |
i wonder if this could be of assistance .. in getting standard font support into T3 |
Yes, I already looked at freetype: This nuget-package looks promising: https://www.nuget.org/packages/SpaceWizards.SharpFont But as I mentioned above, for 95% of all use cases in Tooll3 we want MSDF generate for ttf files. This nuget-package looks promising. |
was looking into this and ran into these: We could just drop the executables into the project and throw very simple cmd commands at it, then import the generated files theoretically of course, i know very little about this but it seems like it would be easiest with these tools |
Actually this sounds like a good plan. I would be very happy if you could give it a try. |
update: I tried this a while back and the JSON it outputs is missing a lot of details that our MSDF fonts have for some reason /: |
Support for .ttc .ttf .otf font formats.
maybe also support for Variable fonts, its the new hype / craze/ the kids go nuts for them!
The text was updated successfully, but these errors were encountered: