Pathfinding algorithm for a roomba in Unity3d
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Updated
May 10, 2020 - C#
Pathfinding algorithm for a roomba in Unity3d
This repository hosts a program that plays the Game of Sticks with another person or an AI.
UniversalNumerics.NET is a versatile .NET package that can be used both in Unity and in normal C# projects. It simplifies common computational tasks, such as computing 2D line intersections, 2D segment intersections, 2D point within queries, 2D triangulation of points, 3D area voxelization and even creating deep neural network models.
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