3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
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Updated
Aug 23, 2022 - C++
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.
OpenGL/Vulkan based graphics engine.
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