collision-detection
Here are 36 public repositories matching this topic...
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Apr 6, 2023 - C
The DX Ball Collision game is a fun and interactive game implemented in C++ with iGraphics that brings the classic ball collision gameplay to your screen. With its simple yet engaging mechanics, players can enjoy watching colorful balls bounce around and collide, creating dynamic visual effects.
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Sep 17, 2023 - C
Neon/AVX simd library, vector size agnostic
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Feb 2, 2024 - C
3D game created from scratch similar to Wolfenstein 3D, where I explored the world of raycasting, using C and the minilibx library.
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Apr 21, 2024 - C
Custom C++ implementation of the Separated Axis Theorem
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Oct 22, 2019 - C
Using raycasting to check for collisions in 2D.
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Jan 15, 2022 - C
Basic C++ physics engine in 2D
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Nov 25, 2018 - C
Testing for the collision testing algorithm SAT, with collision manifold generation
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Jun 27, 2021 - C
A lightweight, portable, and performance-driven library written in C that provides geometry, collision detection, vector math, and much more with floating-point accuracy.
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Aug 4, 2017 - C
Implement accurate physics of a ball thrown at an interactive moveable right-angle platform.
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Aug 20, 2020 - C
A basic implementation of the GJK algorithm using Raylib rendering
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Apr 9, 2022 - C
A 3D game using OpenGL inspired by Monsters Inc.
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Feb 22, 2017 - C
Assignment for university. FPS camera in a 3D environment with 2 balls to interact with.
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Mar 7, 2021 - C
A raytracing engine using OpenCV made from scratch at pure C
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Sep 18, 2021 - C
Algorithm compilation focused on developing custom engines. Class: Engine Development 3
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Oct 25, 2018 - C
Project using OpenGL library
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Dec 6, 2023 - C
Unique header library to detect terrain collision
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Nov 7, 2022 - C
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