Projetos das cadeiras de programação
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Updated
Jun 17, 2018 - C
Projetos das cadeiras de programação
A parallel variant of a graph algorithm (dijkstra’s algorithm) using OpenMP on a Cray machine (XE6/XK7) and performed the benchmarking for single node up to 32 processing units
Codes and Implemetion using OpenMp module in C/C++ for multi-tasking.
This is a very experimental A* pathfinding algorithm implementation to learn the algorithm and make tweaks to it.
This repository contains C programs related to Data Structures And Algorithms (Autumn 2021).
A set of search algortithms over graphs, programmed in C++
Research work for shortest path algorithms.
Vianavigo-Metro to know the shortest way (Dijkstra) between 2 stations
Finds top 3 safest and shortest routes between 2 given citites to navigate using K-way Dijkstra and backtracking. Orignally made for covid contact tracing project.
Final project of the Algorithms and Data Structures course - Politecnico di Milano AY 2020/2021
Finding treasures in a hexagonal map and the minimal distance between one point to another
2D PC-Game developed in C language and NCurses.
Graph algorithms in c
Dijkstra's algorithm using UPC
Dijkstra Single Source Shortest Path using Boost
Calculate minimum paths with dijkstra and find the best graphs
Um Pathfinder para Baús de Tesouros de World of Warcraft utilizando o Algoritmo de Dijkstra, concebido na época exercitando conhecimentos das aulas de Estruturas de Dados Avançadas.
The 2D Game Engine: lightweight, cross-platform, and modular. Craft efficient 2D and simple 3D games with SDL integration. Streamlined development, intuitive input, and a vibrant community await.
Final project of Algorithms and Data Structures course held at Politecnico di Milano (2021/2022). Final vote: 30L/30
Exploring trees and graphs
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