An FPS tutorial game in Unity
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Updated
Apr 7, 2021 - ShaderLab
A video game genre centered on gun and other weapon-based combat experienced through the eyes of the protagonist.
An FPS tutorial game in Unity
Defending the wall at the end of the world
First Person Shooter game prototype utilizing event-based architecture to ensure modularity and scalability.
Dynamic Difficulty Adjustment (DDA) in video games represents a significant leap in game AI ensuring that players of varying skill levels are equally challenged and engaged. In this Unity-based first-person shooter game, DDA is a core feature inspired by industry standards and aimed at enhancing player experience.
A prototype survival FPS video game, created for the College of Wooster's Senior IS (Class of 2022)
FPS Controller for Unity (C#)
Easily create weapon spray pattern for your game. Open up the project in Unity and enjoy.