Utilized C++ and Gamemaker Studio 2 to make a breakout clone showcasing the ability to make menus/menu interfaces, particles, collision, camera effects, and create objects that can output sound.
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Updated
Jul 2, 2024 - Yacc
Utilized C++ and Gamemaker Studio 2 to make a breakout clone showcasing the ability to make menus/menu interfaces, particles, collision, camera effects, and create objects that can output sound.
📱 Android device demo game made in 2016.
🎮 A top-down game that I developed in 2016-2018.
🎮 Mysterious game. It was made in 2017.
Adds a event structure for the game engine GameMaker Studio 2
Working main menu for a game to be made in Game Maker Studio 2.
Space Rocks Extended
A leight-weight ingame console for game-maker games!
A basic slider puzzle game.
RPG Maker engine in GMS2. Battle is very buggy.
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