globalgamejam
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 22 public repositories matching this topic...
Automatically exported from code.google.com/p/krakjam-escape
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Mar 13, 2015 - C#
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Mar 5, 2017 - C#
GGJHK2018, Post stations and routes management game. [Unity3d]
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Jan 28, 2018 - C#
In Harmony - Global Game Jam 2019 entry
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Jan 27, 2019 - C#
Global Game Jam 2019
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Jan 28, 2019 - C#
Global Game Jam 2020
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Feb 2, 2020 - C#
Repository for This Game Is Broken, game created for Global Game Jam 2020: https://globalgamejam.org
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Mar 8, 2020 - C#
Fun Unity platformer game made for Global Game Jam 2019
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May 26, 2021 - C#
Dungeon, With Friends! (Global Game Jam 2022)
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Jan 31, 2022 - C#
Game prepared for Global Game Jam 2022 (theme: "duality"), during LubJam 2022.
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Mar 7, 2022 - C#
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia