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glsl-optimizer Public
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
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ToyPathTracer Public
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
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hlsl2glslfork Public
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
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dod-playground Public
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
336 contributions in the last year
Activity overview
Contributed to
aras-p/obj_parse_tester,
aras-p/bcn_decoder_tester,
aras-p/aras-p.hugo
and 22 other
repositories
Contribution activity
July 2022
Created 10 commits in 5 repositories
Created a pull request in OpenImageIO/oiio that received 4 comments
DDS: replace libsquish with bcdec, add BC4-BC7
Description Implements support for BC4, BC5, BC6H (unsigned and signed) and BC7 GPU texture compressed formats in DDS reader (#2338). BC4: loaded …
+1,583
−4,793
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4
comments