Simple example of GL_OES_standard_derivatives use
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Updated
Apr 27, 2023 - GLSL
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Simple example of GL_OES_standard_derivatives use
Short example that demonstrates various two-pass blurs
Created by Mark Overmars
Released November 5, 1999