Confirma is a lightweight and intuitive unit testing tool for Godot (C#) game engine with builtin library for generating random data.
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Updated
Jul 2, 2024 - C#
Confirma is a lightweight and intuitive unit testing tool for Godot (C#) game engine with builtin library for generating random data.
Unity-like inspector headers for Godot 3 implemented as a C# plugin
Easily create a custom Inspector element, such as using [ExportButton] attribute in Godot C#.
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
Godot Plugin for C# using Visual Studio for debugging
A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode.
Godot 3.4.4 C# plugin for importing models directly from Blender as PackedScene resources
Godot 4 plugin tempalte in C#.
This godot plugin adds extra features and improvements related to the inspector. It's mainly for c#.
This plugin allows using SubViewports to display 2D interfaces in 3D.
Godot plugin to make working with exported Aseprite animations easier.
BocchiTracker is a bug reporting tool that allows you to report issues to various services.
A simple 2D/3D interaction system for Godot 4.
LDtk importer for Godot (mono)
Library for extra math types in C# for the Godot game engine, including double-precision and integer types
YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.
Godot plugin for making 2D sandbox games like Terraria and Starbound.
Godot/Unity3D System Design Architecture
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