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"C_Hardware_UART.c" is a project showcasing hardware UART communication on an Atmel AVR microcontroller. It enables bidirectional data transmission and reception, demonstrating the implementation of a half-duplex serial communication channel. Useful for AVR-based projects requiring robust serial communication capabilities.
The project uses the concept of Network Socketing and File Handling to transfer files from the server to the client (checks access permission), when requested by the client.
This is a project showcasing hardware UART communication on an Atmel AVR microcontroller. It enables bidirectional data transmission and reception, demonstrating the implementation of a half-duplex serial communication channel. Useful for AVR-based projects requiring robust serial communication capabilities.
This is a software UART implementation for Atmel AVR microcontrollers. It enables serial communication using timer interrupts and provides functions for data transmission and reception. Ideal for projects requiring software-based UART communication with external devices.
A game called Multi Client Hand Cricket game is built using socket programming. It’s a two-player game where two players show scores on their respective fingers.