The Ultimate Pathfinder Library for Minecraft Developers
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Updated
Jun 11, 2024 - Java
The Ultimate Pathfinder Library for Minecraft Developers
A solution for Vehicle Routing Problem (VRP) in Java with heuristic algorithms and Tabu search
Eight Puzzle solver using BFS, DFS & A* search algorithms
A command line native Java application that searches for the best route between two points on an OpenStreet Map. A project for the Artificial Intelligence course (ECE NTUA)
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
Implementation of the ACO (Ants Colony Optimization) for the traveling salesman problem. JOGL used
Implementation of IIR and FIR digial filter optimization using ABC, Cuckoo Search and Particle Search Algorithm
Project focuses on optimised implementation of Backtracking and Forward Checking algorithms in order to find all solutions of the N Queens problem
MaxCut SS
This was my 3rd Year group project in Java to develop a Time Table scheduler in Java using the heuristic approach.
🧠 Homework repository for AI course at Inha University
The goal this assignment is the creation of a board game simulator, which is named "Hunger Games" and is developed on the Eclipse IDE. Implementation of heuristic-decision player.
This program solves 2D maze using various uninformed and informed (heuristic) search strategies.
A java program that solves the n-queens puzzle using Hill Climbing and Random Restart algorithm in Artificial Intelligence.
Solving the mystic square problem using DFS, BFS, A*, PSO and GA
Program utilizing an A* algorithm with various heuristics to solve nxn sliding puzzles. Outputting the steps required to solve the puzzle into txt files.
Othello Game Implementation
This repository contains Java code for blind and heuristic search algorithms such as BFS, DFS, UCS, GBFS, and A*. The code is modular, includes examples of classic search problems, and is well-documented. Contributions are welcome.
Heuristic and meta-heuristic algorithms able to solve an examination timetabling problem
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