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impact
Here are 3 public repositories matching this topic...
Create and use a ScriptableObject-based Surface Management system for your game!
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Updated
May 30, 2022 - C#
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
unity
shader
unity3d
impact
vrc
vrchat
honkai
honkai3rd
genshin
honkai-impact
genshin-impact
hoyoverse
starrail
honkai-star-rail
hoyotoon
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Updated
Apr 28, 2024 - C#
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