Windows app that patches ShaderCache object references in UE3 script (.u) packages to make the shader caches automatically load when loading mod scripts.
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Updated
Mar 4, 2024 - C#
Windows app that patches ShaderCache object references in UE3 script (.u) packages to make the shader caches automatically load when loading mod scripts.
Designed to generate the info for all custom maps in a directory (which goes into KFGame.ini) stored in a text file to be copied over.
Tool to support the managment of KF2 servers with some client options thrown in
Tools for add a Steam Ban list to Killing Floor 2 servers
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