#
lazarus-ide
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A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
windows
macos
linux
lazarus
pascal
cross-platform
game-engine
game-development
raylib
freepascal
game-dev
lazarus-ide
pascal-binding
lazarus-package
header-translation
enjoy-videogames-programming
pacal-langauge
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Updated
Sep 28, 2024 - C
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