Unofficial C# League of Legends API Portable Class Library
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Updated
Jul 31, 2015 - C#
League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. The game is available for Microsoft Windows and macOS.
Unofficial C# League of Legends API Portable Class Library
A collection of modules, carefully developed and implemented for being used together with LeagueSharp (SDK), in order to enhance the gameplay of League of Legends.
A collection of modules, carefully developed and implemented for being used together with LeagueSharp (Common), in order to enhance the gameplay of League of Legends.
Login screen changer for League of Legends
Fetches all Summonernames of the Matchhistory of a given User (Recursive implemented)
Es un Chat para el juego League of Legends terminado en C#
GUI Project about Guide for League of Legends[MOBA Game]. Technologies: C# and MySql.
A collection of assemblies, carefully developed and implemented for being used together with LeagueTEC, in order to enhance the gameplay of League of Legends.
C# library which can read some data from a .rofl file, and start a replay in the client. (no longer actively maintained)
Get random League of Legends champions to play from predefined or custom groups.
[discontinued] A Windows application that downloads and installs the League of Legends item sets from the website 'https://lol-item-sets-generator.org'. Mac version : https://github.com/league-of-legends-devs/LoL-item-sets-Mac
League of Legends WAD File Patcher/Bypasser
🎮 Get live summoner stats (League of Legends)
League of Legends Augumented Reality by Unity - LoL拡張現実(AR)
Created by Riot Games
Released October 27, 2009