Practical Exercices - Initiation to 3D programming with OpenGL
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Updated
Nov 4, 2022 - C
Practical Exercices - Initiation to 3D programming with OpenGL
3D polygoniser from function definition.
A mesh editor that renders and edits basic COLLADA mesh files
Library for reading, writing, processing meshes from different 3D file formats.
Mesh smoothing technique based on 2d filtering
Tools for creation and manipulation of triangle meshes
A simple Mesh Library written in C
3D polygonal mesh renderer with dynamic level-of-detail (LOD).
Fast native STL viewer
A low-overhead mesh-processing plug-in API for cross-software procedural effects
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