[ECCV 2022] Official implementation of "Initialization and Alignment for Adversarial Texture Optimization"
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Updated
Feb 23, 2024 - C++
[ECCV 2022] Official implementation of "Initialization and Alignment for Adversarial Texture Optimization"
Accompanying source code to "Fast Multi-View Rendering for Real-Time Applications" (EGPGV 2020 Paper)
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