Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
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Updated
Feb 3, 2024 - C#
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Fast object pool for Unity
Unity自带对象池API教程。
A unity object pool that works with any unity component.
A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.
A set up for triggering an event in Unity to start enabling enemies with shooter capabilities and object pooling
Build a slot game reel . Which spin and stop after 3 second and return win depends on your luck . Basically a slot game Reels.
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